![]() ![]() In shooters like the aforementioned Super Stardust HD, you generally zip around a large orb-like body, using one stick to steer and the other to shoot at enemies. It was like someone took the concept of twin-stick shooters like Super Stardust HD and brought the camera down closer to the ship and added texture to the landscape. To start with, Curved Space is visually very cool to look at, simply because you have a slightly different perspective than most shooters. Curved Space is a twin-stick shooter at heart, but actually makes the environment something you coast over as opposed to simply dodging it at the tops and bottoms of the screen. and publisher Maximum Games- Microsoft Xbox One review written by Nick with a copy provided by the publisher.Ĭurved Space is a fun shoot-‘em-up that took me just a bit of time to warm up to, but once I did I could appreciate its novel approach to the genre, bringing something new to the table. … ExpandĬurved Space Making me hate spiders more Curved Space is a twin stick shooter type game where you go around a map shooting spiders… featured Curved Space Making me hate spiders more Curved Space is a twin stick shooter type game where you go around a map shooting spiders… featured here are daily challenges as ell as a 2 hour long campaign… youll be shooting spiders, harvesting them for power, taking down bosses, picking up new weapons, new upgrades off of the boss, the music is great, and the game looks beautiful, however the fun only lasts about 30 minutes Why? Because this gme is god awfully repetitive, every mission the same, kill this amount of these enemies, survive 30 seconds, harvest these spiders, kill this amount of this enemy, survive again, here comes the boss, kill it, pick your upgrade, rinse repeat across levels that don’t stick out.Curved Space by developer Only By Midnight Ltd. Pick up the game and go as deep as you'd like, you will have fun! I have many hours in this game since Beta, and am just as excited as everyone else to keep playing. Perhaps one day you will be able to finish the Campaign in Nightmare with all of the modifiers that make the game even harder, including the 'No Continues" (Permadeath) option turned on! But don't think this is only for the ultra hardcore audience, there is a casual mode as well as 5 more levels of difficulty for everyone in between to have fun and leave their mark on the corresponding score board or to collect their platform's achievements. Come play the game, learn the basic combat through the Campaign, hone your skills in the Arenas, and come prove what you are made of in Survival, Endless and Daily Modes. Let me tell you: A billion points is possible in this game, perhaps even a trillion, but it will take every ounce of concentration and optimization on your part to claim that victory in the game's public scoreboards. ![]() The lash and the dash however are what will keep you alive, they are the way you ram enemies for insta-kills and extra health refills, and absurd amounts of points on chained combos. ![]() Curved Surfaces translate to free flowing navigation and multiple avenues of scape and attack when you are in the thick of battle, multiple weapons translate to choosing your own gameplay style and just as many upgrades translate to, optimizing that play style for maximum efficacy. ![]() The game really comes alive and starts to shine once you get past all of that and start to dig deeper into the nuanced combat system. But that is just where the game starts, that is just how the game pulls you in and shows you its wares. Yes there is an energy lash that lets you siphon energy from your enemies and energy nodes alike. Yes the weapons are many and awesome and absurdly unique. Yes the Campaign has multiple paths and expertly voiced dialogue. Yes the name and the gimmick behind Curved Space, make a big deal out of the technology that enables acrobatic maneuvering and shooting over curved surfaces. It is not that Curved Space was designed to mimic Doom, however good design decisions and good combat often share characteristics in common. The same phrase used by ID software to explain the combat philosophy of Doom 2016 which results in frantic, nail biting, free flowing combat. The same phrase used by ID software to explain the combat What is this game about: In 3 words Curved Space is about Push Forward Combat. What is this game about: In 3 words Curved Space is about Push Forward Combat. ![]()
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